Identity Portfolio website · Case study
redesign for a filmmaker & visual artist
Identity Portfolio


One site that works for three audiences: film buyers, curators, and studio HR
Role: UX architecture and web design / Duration: 3 months

+ 78%Time and activity on site,
against the first version
8 of 10Testers crossed between
the film and art tracks

The shipped homepage.

02 The brief
Vladimir works across film and visual art.
He needed one site, not two, where a gallerist, a film contact
and a studio HR each land on what they came for

His conditions were specific
Focus on the work

No interface competing with the paintings and the stills.

No cliché

Not the usual artist-filmmaker template: a long list of titles with no explanation.

Not a site-builder look

It had to feel authored, not assembled from blocks.

The visual direction was already set. My job was the structure and the system underneath it.

03 How I'd measure success
How I'd measure success


I set the metrics before design started, so decisions could be judged against behaviour instead of taste. All four come back in the Results section.

Signed off before any design

01
Total time on site
02
Drop-off from home into projects
03
How many reach the CV
04
Whether visitors cross between film and art
04 Audiences
Three audiences on one site


I asked real gallerists, HR and industry contacts what they look for on a site like this, then built three personas. Each one arrives with a different first question, and the homepage has to answer all three without choosing for them.

Film buyer

Needs the showreel and credits in one move. Decides fast, usually on a phone.

Curator / gallerist

Needs series, medium and context before judging. Reads slowly, on desktop.

Hiring manager / studio

Needs bio, CV and awards without hunting. Arrives with one question.

05 Where it started
Where it started


The old site sorted work by internal file categories. Visitors had to decode the structure before they could explore, and nobody could answer the first question: where do I start?

Audit of the old site
31 items, one flat level

No grouping, no hierarchy, nothing to scan by.

Four naming systems

Formats, years, series and moods mixed in the same list.

CV buried in the scroll

Statement and exhibitions sat inside the homepage, with no page of their own.

Showreel three clicks deep

The strongest asset was the hardest one to reach.

Mobile inherited the list

The desktop list came through as a wall of thumbnails.

Colour louder than the work

The palette set the mood before any painting or still could.

The homepage I started from

06 Research
Research


Three methods, run before and after the redesign, so the same questions had a before and an after answer.

Behaviour, at scale

Analytics on 60 visitors to the original site. None moved between the film and art sides in a single session. Half left inside three minutes.

Competitive analysis

Filmmaker, artist and designer sites compared on entry point, navigation and captioning, alongside what studios and galleries say they look for.

Moderated sessions

Nine sessions on desktop: interviews plus task-based think-aloud, logging first click, wrong turns and time to the key asset.

Tasks I tested
Casting
You're casting a short film. Decide in two minutes whether to contact him.
Programming
You're programming a group show. Find a series for a room of four works.
Hiring
You're hiring. Find the CV, recent exhibitions and contact.

Moodboard, competitive audit, and one of the nine sessions.

07 What I found
What I found
F1 · The homepage didn't say what this was

In the A/B check, most of the 15 testers on the old site could not tell within seconds whether this was a film practice or an art practice. The homepage had to answer that instead of leaving it to guesswork.

F2 · The mixed feed cost the second career

Across 60 visitors, nobody crossed between film and art, and half left inside three minutes. People saw one career and assumed it was the whole practice.

F3 · Attention ran out at six items

Past six, testers stopped opening work and skim-scrolled to the end. A capped list with an "Everything else" group protects the strongest work.

F4 · Each track needed its own caption line

Art viewers asked for medium, size and year. Film viewers asked for role and production. The same caption could not serve both.

F5 · There was nowhere to put the bio

Curators and hiring managers hunted for bio, CV and awards inside the homepage and gave up. A dedicated About page was missing.

F6 · Shifting navigation broke trust

When the menu changed shape between sections, testers stopped using the site's navigation and went back through the browser instead.

Six findings, each tied to something a tester did.

08 Structuring the content
Structuring the content


I regrouped 31 items with card sorting, moving from file categories to two audience tracks, then into series. This became the sitemap and the navigation model: the homepage is a choice between film and art, and each track keeps one fixed structure.

Two tracks, one choice at the top

Film
Showreel first, then projects by year.
Art
Traditional, Digital, Concept Art, Storyboards, Comics.

Card sort: 31 items regrouped by what each audience came for.

The sitemap that came out of it. Dashed paths are the ones the old site didn't have.

Wireframes

I tested the structure in lo-fi before any styling: home as a role switch, and one project page shape reused by both tracks.

09 What broke in the first round
The first redesign
didn't work


The first pass kept the long list, only prettier. Copy stayed dense, and navigation still changed shape between sections. Testers finished the tasks, but slower than on the old site. A few called the page "like an agency" — the opposite of the brief.

This version never shipped

The second round changed three things
Cut before styling

The list got shorter first. Layout came after.

One navigation, no exceptions

The same menu shape on every screen, so nobody had to relearn it.

Short intros on top

Context moved below the first screen, where people who want it will look.

10 Design decisions
Design decisions


Each change below came from something a tester did, not from a preference.

Portrait moved right

A centred head competed with the name and pushed the work below the fold; testers called the page "a profile". Now the name reads first and the first work sits in the opening screen.

Film and art treated differently

Identical blocks read as one feed, so people saw only one career. Each track now has its own grid, caption line and rhythm.

A dedicated About page

Bio, statement, CV and selections in one place, linked from every screen.

Black and white shell

The old palette set the mood before the work could. A neutral shell lets the paintings and stills carry the colour, and keeps two mediums looking like one site.

One caption line per track

Fixed slots put medium, size and year — or role and production — in the same place every time.

Desktop and mobile on one rhythm

Both breakpoints share the type scale, the spacing and the capped list.

Every change came from a session

The About page: the one thing the old site had nowhere to put.

11 Design system
Design system


To keep the site consistent as work is added, and to avoid the site-builder look, I built a system, not one-off pages. Adding a new film or series reuses the same blocks, so nothing drifts.

Type

Merriweather for reading and captions, Montserrat for the sidebar titles.

Grid

Eight columns, fixed sidebar and content widths, one 8-pt spacing rhythm.

Components

Sidebar item, media block, text wrapper and two-column, reused across every project page.

Breakpoints

Desktop XL, desktop, tablet, mobile — all on the same scale.

Type and colour tokens, the grid, and the component set.

12 Accessibility and testing
Accessibility
and testing
Contrast and type sizes

Checked across the black-and-white shell, where there is no colour to lean on.

Cross-browser

Tested on desktop and mobile across browsers, not only in the design tool.

Mobile post-test

Ten testers ran the same three tasks on the final build. The numbers in Results come from this round.

13 Outcomes
Result


Measured against the four metrics I set before design started.

+ 78%
Time and activity on site, against the first version the client handed over.
8 of 10
Testers crossed between the film and art tracks instead of stopping at one side.
31 2
Items regrouped from one flat list into two audience tracks.
0
Testers fell back to the browser back button after the navigation fix.
What the four metrics showed
01 Time on site

Up 78% against the original version, from analytics. This is the one number with a clean before-and-after; the rest come from the ten-person post-test.

02 Drop-off into projects

Improved, but I don't have a clean figure. In the post-test everyone opened at least one project; the old analytics didn't separate the two tracks, so there's no comparable baseline.

03 Reaching the CV

Several testers reached the bio without being asked to. On the old site it sat inside the homepage scroll and nobody found it in the task rounds.

04 Crossing between tracks

Eight of ten crossed. The two who didn't returned to the homepage and moved on from there, which is the behaviour the role switch was built for.

Before and after, same homepage, same content

Before: colour blocks led, portrait centred, work below the fold.

After: name leads, portrait signs from the right, film and art read as two tracks.

How I measured

The 78% figure comes from analytics on the live site, compared against the version the client handed over. Everything else comes from the ten-person mobile post-test on the final build, running the same three tasks used before the redesign.

14 Reflection

Reflection

The hardest part
Earning trust to change the structure under an aesthetic the client already loved. Every proposal had to show what it protected. Testing gave us a shared language: we argued about task outcomes instead of preferences.


What I loved
Turning creative material into decisions you can test. Two careers now sit on one site without either one shrinking.